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The Things We Become

Wed Sep 23rd at 6:30pm at The Guild House

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  • Game Master: TBD
  • Game System: The Things We Become
  • Level Range: NA
  • Cost: $12.39
  • Short Description: The Things We Become puts you in the role of hunters, humanity’s last protectors, in a verdant apocalypse where nature has taken back control of the earth.


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The Things We Become puts you in the role of hunters, humanity’s last protectors, in a verdant apocalypse where nature has taken back control of the earth. You’ll explore the shroud, a sprawling forest of mutations, poisons, and strange beasts that your village must fight against to survive. As you venture into the shroud you’ll take on mutations yourself, causing your fellow villagers to distrust you. Will you still find belonging among your old friends and family, or turn to the tradition-focused hunters lodge as a new home? Or perhaps you’ll find yourself more comfortable in the shroud itself, which is slowly changing you so that you might survive there more easily. What will you make of your dwindling humanity? Will you learn from the hunters that came before you or create a new future for your village?

18+: Please note that this is an 18+ event and minors are not permitted to attend.

Licensed Venue: The venue we are playing at is a fully licensed establishment with a proper food and drinks menu. No outside food or drink, it is appreciated if you purchase something. Also, don’t forget to tip your server!

Player Character Name Class / Species Level Action

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    The Guild House

    579 St Clair Ave W, Toronto, M6C1A3
    info@theguildhouse.ca
    416-792-1977
    https://theguildhouse.ca

    Accessibility: Fully accessible entrance and main floor bathroom.
    Liquor License: Yes
    Food Policy: No outside food or drinks are allowed
    Where We Play: We will be in the main floor seating area

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    The Things We Become First Edition

    https://www.starlightgrove.ca/games

    Description:

    The Things We Become puts you in the role of hunters, humanity’s last protectors, in a verdant apocalypse where nature has taken back control of the earth. You’ll explore the shroud, a sprawling forest of mutations, poisons, and strange beasts that your village must fight against to survive. As you venture into the shroud you’ll take on mutations yourself, causing your fellow villagers to distrust you. Will you still find belonging among your old friends and family, or turn to the tradition-focused hunters lodge as a new home? Or perhaps you’ll find yourself more comfortable in the shroud itself, which is slowly changing you so that you might survive there more easily. What will you make of your dwindling humanity? Will you learn from the hunters that came before you or create a new future for your village?