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The Quiet Year

Sun Aug 2nd at 5:00pm at The Duke of York

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  • Game Master: Natalie S
  • Game System: The Quiet Year
  • Level Range: NA
  • Cost: $12.39
  • Short Description: The Quiet Year is a map game. You define the struggles of a community living after the collapse of civilization, and attempt to build something good within their quiet year.


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The Quiet Year is a map game. You define the struggles of a community living after the collapse of civilization, and attempt to build something good within their quiet year. Every decision and every action is set against a backdrop of dwindling time and rising concern. The game is played using a deck of cards – each of the 52 cards corresponds to a week during the quiet year. Each card triggers certain events – bringing bad news, good omens, project delays and sudden changes in luck. At the end of the quiet year, the Frost Shepherds will come, ending the game. The Quiet Year occupies an interesting space – part roleplaying game, part cartographic poetry.

18+: Please note that this is an 18+ event and minors are not permitted to attend.

Licensed Venue: The venue we are playing at is a fully licensed establishment with a proper food and drinks menu. No outside food or drink, it is appreciated if you purchase something. Also, don’t forget to tip your server!

Player Character Name Class / Species Level Action
Peter R TBD TBD TBD
George G TBD TBD TBD

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    The Duke of York

    39 Prince Arthur Ave, Toronto, M5R1B2
    dukeofyork@rogers.com
    416-964-2441
    https://dukepubs.ca/duke-of-york/

    Accessibility: This place is not at all in any way accessible
    Liquor License: Yes
    Food Policy: No outside food or drinks are allowed
    Where We Play: We will usually be on the 2nd floor, ask the host if we are not there.

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    The Quiet Year First Edition

    https://buriedwithoutceremony.com/the-quiet-year

    Description:

    The Quiet Year is a map game. You define the struggles of a community living after the collapse of civilization, and attempt to build something good within their quiet year. Every decision and every action is set against a backdrop of dwindling time and rising concern. The game is played using a deck of cards – each of the 52 cards corresponds to a week during the quiet year. Each card triggers certain events – bringing bad news, good omens, project delays and sudden changes in luck. At the end of the quiet year, the Frost Shepherds will come, ending the game. The Quiet Year occupies an interesting space – part roleplaying game, part cartographic poetry.