The Things We Become
Wed Jul 15th at 6:30pm at Storm Crow Manor
Google Calendar Link - iCal- Game Master: Eric R
- Game System: The Things We Become
- Level Range: NA
- Cost: $12.39
- Short Description: The Things We Become puts you in the role of hunters, humanity’s last protectors, in a verdant apocalypse where nature has taken back control of the earth.
- Combat Style: Theatre of the Mind
- Play Style: Balanced
- Mortality Level: Safe
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The Things We Become puts you in the role of hunters, humanity’s last protectors, in a verdant apocalypse where nature has taken back control of the earth. You’ll explore the shroud, a sprawling forest of mutations, poisons, and strange beasts that your village must fight against to survive. As you venture into the shroud you’ll take on mutations yourself, causing your fellow villagers to distrust you. Will you still find belonging among your old friends and family, or turn to the tradition-focused hunters lodge as a new home? Or perhaps you’ll find yourself more comfortable in the shroud itself, which is slowly changing you so that you might survive there more easily. What will you make of your dwindling humanity? Will you learn from the hunters that came before you or create a new future for your village?
18+: Please note that this is an 18+ event and minors are not permitted to attend.
Licensed Venue: The venue we are playing at is a fully licensed establishment with a proper food and drinks menu. No outside food or drink, it is appreciated if you purchase something. Also, don’t forget to tip your server!
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Storm Crow Manor
580 Church Street, Toronto, M4Y2E5
jay@stormcrow.com
416-367-2769
https://www.stormcrow.com/
Accessibility: This place is not at all in any way accessible
Liquor License: Yes
Food Policy:
No outside food or drinks are allowed
Where We Play: Ask the host to direct you.
The Things We Become First Edition
https://www.starlightgrove.ca/games
Description:
The Things We Become puts you in the role of hunters, humanity’s last protectors, in a verdant apocalypse where nature has taken back control of the earth. You’ll explore the shroud, a sprawling forest of mutations, poisons, and strange beasts that your village must fight against to survive. As you venture into the shroud you’ll take on mutations yourself, causing your fellow villagers to distrust you. Will you still find belonging among your old friends and family, or turn to the tradition-focused hunters lodge as a new home? Or perhaps you’ll find yourself more comfortable in the shroud itself, which is slowly changing you so that you might survive there more easily. What will you make of your dwindling humanity? Will you learn from the hunters that came before you or create a new future for your village?